Beastmaster

The Beastmaster is an offensive warrior whose strength comes from a deep bond with their spirit companion. This companion both manifests as an ally in battle and also emboldens the Beastmaster, granting its virtues to its master.

  1. Strengths
  2. Weaknesses
  3. Abilities
    1. Branch Advancement
    2. Root Advancement
  4. Gameplay Video
  5. Screenshots

Abilities

Branch Advancement

Name Description
Natural Instincts Increases the damage bonus that Fierce Strike gives to your pet by 2/4/6/8/10%.
Survival of the Fittest Chance to hit is increased by 1/2/3/4/5%.
Beast Whisperer Puts a single animal to sleep for 10 seconds.
Iron Bonds Enhance the bonus of all Bonds by 6/12/18/24/30%.
Primal Fury Pet critical hit chance is increased by 1/2/3/4/5%.
Bond of Alacrity Take on the speed of the Primal Companion, enhancing out of combat movement speed by 10%.
Primal Senses Increases stealth detection by 1/2/3 levels.
Agile Footwork Reduces duration of movement impairing effects by 10/20/30%.
Shared Bonds Bond spells affect all party members.
Requires Iron Bonds, Rank 5
Protective Instincts The Primal companion alerts those around it of unseen threats, increasing the stealth detection of any nearby allies.
Strike to Maim Melee critical hits inflicted by you and your pet also deal 20/40/60/80/100% of your strength or your pet’s strength over 8 seconds.
Pack Mentality Increases you and your pet’s armor by 4/8/12/16/20% and melee damage by 1/2/3/4/5% while your pet is active.
Summon Greater Primal Companion Summon a companion from the deep wilds.
Tenacious Strike Backhand Blow has a 50/100% chance to critically hit.
Kinship The Warrior calls upon their Primal Companion’s bond to heal themselves and their companion 97 health.
Improved Protective Instincts All allies within the radius of Protective Instincts have stun durations reduced by 10/20/30%.
Requires Protective Instincts, Rank 1
Ties that Bind Your maximum health is reduced by 3/?/?% to increase your pet’s maximum health by 10/20/30%.
Spoils of the Hunt Attacks made by the Primal Companion for the next 12 seconds heal the Warrior and the Primal Companion:
1 Point: 50% damage converted to healing.
2 Points: 100% damage converted to healing.
3 Points: 150% damage converted to healing.

Root Advancement

Name Description
Summon Lesser Primal Companion Summons a companion from the deep wilds.
Dismiss Pet Dismiss your Pet.
Fierce Strike Attack that deals weapon plus 7 to 9 Physical damage, in addition to increasing pet attack ability damage on the enemy by 20% for 12 seconds. This ability grants 1 Attack Point.
Requires Melee Weapon
Tearing Slash Slash an enemy for weapon plus Physical damage, in addition to Physical damage over 10 seconds:
1 Point: 100% of weapon plus 9 damage, 11 Bleed damage.
2 Points: 120% of weapon plus 15 damage, 19 Bleed damage.
3 Points: 140% of weapon plus 22 damage, 28 Bleed damage.
Requires Melee Weapon
Primal Recovery Heals the Primal Companion 115 Health over 8 seconds.
Bond of Might Take on the strength of the Primal Companion, increasing Strength by 7.
Protective Companion Order the Primal Companion to take a defensive stance, increasing its armor by 20%, its maximum health by 20%, and the threat generation of all attacks. While active, attacks have special properties; Bite will reduce the damage that the enemy does by 5% per Bleed effect on the enemy, and Pounce will force the enemy to attack the Companion for 3 seconds. All group and raid members within 25 meters have their armor increased by 10%. Damage done by the Primal Companion is lowered by 20%.
Flesh Rip Follow up a critical hit from the Primal Companion to inflict a messy wound that deals weapon plus 8 to 10 Physical damage, in addition to causing them to bleed for another 65 Physical damage over 10 seconds. This ability grants 1 Attack Point.
Slashing Strike Strike up to three enemies in front of the Warrior for 22 to 24 Physical damage, in addition to causing them to bleed for another 43 Physical damage over 10 seconds. This ability grants 1 Attack Point.
Bond of Feline Grace Take on the dexterity of the Primal Companion, enhancing Dexterity by 14.
Enraged Companion Order the Primal Companion to take an offensive stance, increasing its damage by 20%. While active, attacks have special properties; Bite will increase the damage the enemy takes by 5%, and Pounce will force the enemy to be snared for 3 seconds, All nearby allies have their damage increased by 10%. Armor and health of the Primal Companion are lowered by 20%.
Feral Sweep Slash all nearby enemies for weapon plus Physical damage, in addition to Physical damage over 10 seconds:
1 Point: 100% of weapon plus 37 damage, 41 Bleed damage.
2 Points: 120% of weapon plus 64 damage, 73 Bleed damage.
3 Points: 140% of weapon plus 92 damage, 104 Bleed damage.
Diversion Strike Melee attack that deals weapon plus 42 to 45 Physical damage, in addition to giving allies an increased 10% critical hit chance for 5 seconds. This ability grants 1 Attack Point.
Bond of Vigor Take on the endurance of the Primal Companion, enhancing Endurance by 28.
Backhanded Blow When the Primal Companion pounces on the enemy, the Warrior swings their weapon back around to do 120% of weapon plus 30 to 33 Physical damage, in addition to 129 over the next 10 seconds. This ability is not affected by the global cooldown. This ability grants 1 Attack Point.
Requires Melee Weapon
Fight as One Increases the melee damage, hit chance, and critical hit chance of the Warrior and Primal Companion for 15 seconds:
1 Point: +5%, +7%, +7%.
2 Points: +10%, +15%, +15%.
3 Points: +20%, +30%, +30%.

Gameplay Video

Screenshots

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