Rangers are consummate hunters who know the strengths and weaknesses of every beast, taming animal companions to augment their considerable prowess in ranged combat. This synergy between bow and beast allows Rangers to handily overcome the most daunting obstacles.
An expert woodsman and archer, the Ranger excels at striking from range, while their animal companion harries the opponent in close combat.
Without an animal companion, a Ranger is but a simple archer, and while still quite deadly, can no longer mount a strong defense in close combat.
The Elves have always shared a mystical bond with the beasts of Telara, but this ancient compact was sundered with the arrival of Greenscale and his faerie minions. It was Durnes, an Elven huntress, who discovered that the capricious faeries could speak to the brutes, and lure them to serve their twisted court. For a fortnight she stalked the Fae Lords and studied their every move, determined to learn the secret language of the wild.
Knowledge in hand, the huntress methodically restored order to her home, turning the beasts of the wood against the slaves of Greenscale. Unprepared for an assault from within the heart of their stronghold, the Faerie court was quickly overrun by the packs of wolves bred to protect their borders. Many fled the carnage, only to fall with Durnes’s well-placed arrows through their hearts. The few surviving fairies abandoned the forest, choosing the wrath of the great dragon over being hunted by the first of the Rangers.
|Enduring||Increases the health of your pets by 5% and your health by 1% per rank.|
|Eagle Eye||Increases your Critical Hit Chance by 1% per rank.|
|Crippling Shot||Deals weapon DPS plus x to y Physical damage and reduces movement speed by 50% for 6 seconds. Awards 1 Combo Point.|
|Improved Quick Shot||Quick Shot has a 33% chance per rank to bleed for 30% of your ability’s damage over 6 seconds.|
|Bolster||Reduces damage taken by 2% per rank.|
|Killing Focus||Increases damage with ranged weapons by 2% per rank.|
|Exposure||Increases the armor reduction of Piercing Shot by 3% per rank.|
|Piercing Shot||Deals weapon plus x to y Physical damage and reduces the target’s armor by 6% for 15 seconds. Awards 1 Combo Point.|
|Bestial Fury||Your head Shot has a 50% chance to cause you and your pet to gain Bestial Fury, increasing damage dealt by 5%. Lasts 6 seconds per Combo Point.|
|Blood Rage||Your pet enters a blood rage when attacking targets under the effect of a bleed, increasing damage by 5% per rank for 10 seconds.|
|Trick Shot||Deals weapon DPS plus x to y Physical damage to the target and up to 4 additional enemies. Awards 1 Combo Point.|
|Doubleshot||Gives you a 5% chance per rank to fire an additional shot when auto attacking with bows and guns.|
|Opportunity||Successful finishing moves have a 20% chance per rank to award 1 Combo Point.|
|Improved Trick Shot||Each addtional target affected by Trick Shot has a 5% chance to add 1 Combo Point.|
|Prey on the Weak||Whenever your pet deals a Critical Hit, you have a 33% chance per rank to become enraged, increasing damage by 30% for 15 seconds.|
|Call: Shadow Stalker||Calls forth a Shadow Stalker to aid the Ranger.|
|Improved Escape Artist||Your pet now gains the effects of Escape Artist and increases the duration of Root, Snare, and Stun immunity of Escape Artist by 2 seconds per rank.|
|Master Huntsman||Gives Dire Wolf’s Bite a 2% chance to sun the target for 1 seconds. Reduces the cooldown of Razorbeast’s Quills by 1 second. Gives Shadow Stalker’s Shred a 5% chance to double attack. Increases Blood Raptor’s physical damage by 10%.|
|Hasten Call||Removes the cost and reduces the cast time of your next Call by 100%.|
|Call: Blood Raptor||Calls forth a Blood Raptor to aid the Ranger.|
|Call: Lesser Razorbeast||Calls forth a Lesser Razorbeast to aid the Ranger. The maximum level of the summoned pet is 23.|
|Dismiss Pet||Dismiss your pet.|
|Quick Shot||Deals weapon DPS plus x to y Physical damage and awards 1 Combo Point.|
|Head Shot||A Finisher that deals weapon DPS plus x Physical damage. Energy cost and damage dependent on Combo Points.
1 Point: 10 damage
2 Points: 16 damage
3 Points: 22 damage
4 Points: 25 damage
5 Points: 32 damage
|Splinter Shot||A deadly ranged attack that causes the target to bleed for weapon plus 24 physical damage over 10 seconds. Awards 2 combo points.|
|Rejuvinate||Heals the Rogue’s pet for 122 health over 8 seconds.|
|Predatory Instincts||Increases Attack Power by 5. Only one instinct can be active at a time|
|Divert Rage||All threat generated is transfered to the Rogue’s pet for 10 seconds.|
|Call: Lesser Dire Wolf||Calls forth a Lesser Dire Wolf to aid the Ranger. The maximum level of the summoned pet is 21.|
|Fleeting Instincts||Increases movement speed by 15% while out of combat.|
|Shadow Fire||An opening attack that deals weapon DPS plus 75 to 79 Physical damage and increases attack speed by 20% for 10 seconds. Awards 2 Combo Points.|
|Concussive Blast||A Finisher that deals weapon DPS plus x Physical damage and stuns all enemies around the target for 2 seconds. Energy cost and damage dependent on Combo Points.
1 Point: 33 damage
2 Points: 56 damage
3 Points: 78 damage
4 Points: 89 damage
5 Points: 112 damage
|Track Beasts||Shows the location of all beasts within a short vicinity on the minimap.|
|Escape Artist||Removes all Root, Stun, and Snare effects and makes you immune to them for 4 seconds.|
|Call: Dire Wolf||Calls forth a Dire Wolf to aid the Ranger.|
|Call: Razorbeast||Calls forth a Razorbeast to aid the Ranger.|
|Feral Instincts||Increases you and your pet’s Critical Hit chance by 3%.|
|Pin Down||Fires of a volley of arrows, rooting all enemies in place for 5 seconds.|
|Track Humanoids||Shows the location of all humanoids within a short vicinity on the minimap.|
|Diffuse||Your pet intercepts all incoming damage for 10 seconds.|
|Rain of Arrows||Deals weapon DPS plus x Physical damage over 6 seconds to all targets in the area.|